This shrinks compiled Java code in your application, which can also strip too much code in some cases. Likewise, your application should enable a Java Code Shrinker, such as ProGuard. Check out our documentation on linking for details. Many Xamarin.Android applications can just toggle this setting however, if you take advantage of System.Reflection it is possible the linker can remove types your application uses. Managed DLLs have to be left uncompressed in your APK, so assemblies will directly contribute to the overall file size. NET assemblies is the first step to get a smaller APK. Release builds have two goals that are sometimes at odds with each other: They will slow down your Debug builds with no real benefit. Using AOT, Linking, or a Code Shrinker for Debug configurations is not that helpful. The following settings should likewise be disabled for Debug builds: See my recent blog post on how fewer projects will need Multi-Dex when using Visual Studio 2019 16.2 or higher. Xamarin.Android applications under the dex limit should not need this setting. NET assemblies to enable a much better experience.Įnable Multi-Dex should be unchecked: unless your app fails to build without it. Without Fast Deployment, Xamarin.Android has to build an APK every time there’s change in your project, regardless of size or scope.
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